PocketMine
|
Public Member Functions | |
__construct ($y) | |
getY () | |
getBlockId ($x, $y, $z) | |
getBlockIdColumn ($x, $z) | |
getBlockDataColumn ($x, $z) | |
getBlockSkyLightColumn ($x, $z) | |
getBlockLightColumn ($x, $z) | |
getFullBlock ($x, $y, $z) | |
getBlock ($x, $y, $z, &$id=null, &$meta=null) | |
setBlock ($x, $y, $z, $id=null, $meta=null) | |
getIdArray () | |
getDataArray () | |
getSkyLightArray () | |
getLightArray () | |
setBlockId ($x, $y, $z, $id) | |
getBlockData ($x, $y, $z) | |
setBlockData ($x, $y, $z, $data) | |
getBlockLight ($x, $y, $z) | |
setBlockLight ($x, $y, $z, $level) | |
getBlockSkyLight ($x, $y, $z) | |
setBlockSkyLight ($x, $y, $z, $level) | |
Stub used to detect empty chunks
|
final |
Modifies $blockId and $meta
int | $x | 0-15 |
int | $y | 0-15 |
int | $z | 0-15 |
int | &$blockId | |
int | &$meta |
Implements ChunkSection.
|
final |
|
final |
Returns a data column from low y to high y
int | $x | 0-15 |
int | $z | 0-15 |
Implements ChunkSection.
|
final |
|
final |
Returns a id column from low y to high y
int | $x | 0-15 |
int | $z | 0-15 |
Implements ChunkSection.
|
final |
|
final |
Returns a data column from low y to high y
int | $x | 0-15 |
int | $z | 0-15 |
Implements ChunkSection.
|
final |
|
final |
Returns a skylight column from low y to high y
int | $x | 0-15 |
int | $z | 0-15 |
Implements ChunkSection.
|
final |
Gets block and meta in one go
int | $x | 0-15 |
int | $y | 0-15 |
int | $z | 0-15 |
Implements ChunkSection.
|
final |
Implements ChunkSection.
|
final |
int | $x | 0-15 |
int | $y | 0-15 |
int | $z | 0-15 |
int | $blockId,if | null, do not change |
int | $meta | 0-15, if null, do not change |
Implements ChunkSection.
|
final |
int | $x | 0-15 |
int | $y | 0-15 |
int | $z | 0-15 |
int | $data | 0-15 |
Implements ChunkSection.
|
final |
int | $x | 0-15 |
int | $y | 0-15 |
int | $z | 0-15 |
int | $id | 0-255 |
Implements ChunkSection.
|
final |
int | $x | 0-15 |
int | $y | 0-15 |
int | $z | 0-15 |
int | $level | 0-15 |
Implements ChunkSection.
|
final |
int | $x | 0-15 |
int | $y | 0-15 |
int | $z | 0-15 |
int | $level | 0-15 |
Implements ChunkSection.