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| getNoise2D ($x, $z) |
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| getNoise3D ($x, $y, $z) |
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| noise2D ($x, $z, $normalized=false) |
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| noise3D ($x, $y, $z, $normalized=false) |
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| setOffset ($x, $y, $z) |
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static | floor ($x) |
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static | fade ($x) |
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static | lerp ($x, $y, $z) |
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static | linearLerp ($x, $x1, $x2, $q0, $q1) |
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static | bilinearLerp ($x, $y, $q00, $q01, $q10, $q11, $x1, $x2, $y1, $y2) |
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static | trilinearLerp ($x, $y, $z, $q000, $q001, $q010, $q011, $q100, $q101, $q110, $q111, $x1, $x2, $y1, $y2, $z1, $z2) |
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static | grad ($hash, $x, $y, $z) |
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| $perm = [] |
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| $offsetX = 0 |
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| $offsetY = 0 |
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| $offsetZ = 0 |
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| $octaves = 8 |
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| $persistence |
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| $expansion |
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The documentation for this class was generated from the following file:
- /Users/Kids/Desktop/Doxygen/pocketmine/level/generator/noise/Noise.php