PocketMine
Living Class Reference
Inheritance diagram for Living:
Entity Damageable Location Metadatable Position Vector3 Creature Slime Animal Human Monster Villager WaterAnimal Chicken Cow Ozelot Pig Sheep Wolf Player Creeper Enderman Silverfish Skeleton Spider Zombie Squid

Public Member Functions

 setHealth ($amount)
 
 saveNBT ()
 
 getName ()
 
 hasLineOfSight (Entity $entity)
 
 heal ($amount, EntityRegainHealthEvent $source)
 
 attack ($damage, EntityDamageEvent $source)
 
 knockBack (Entity $attacker, $damage, $x, $z, $base=0.4)
 
 kill ()
 
 entityBaseTick ($tickDiff=1)
 
 getDrops ()
 
 getLineOfSight ($maxDistance, $maxLength=0, array $transparent=[])
 
 getTargetBlock ($maxDistance, array $transparent=[])
 
- Public Member Functions inherited from Entity
 __construct (FullChunk $chunk, Compound $nbt)
 
 getNameTag ()
 
 isNameTagVisible ()
 
 setNameTag ($name)
 
 setNameTagVisible ($value=true)
 
 isSneaking ()
 
 setSneaking ($value=true)
 
 isSprinting ()
 
 setSprinting ($value=true)
 
 getEffects ()
 
 removeAllEffects ()
 
 removeEffect ($effectId)
 
 getEffect ($effectId)
 
 hasEffect ($effectId)
 
 addEffect (Effect $effect)
 
 getSaveId ()
 
 saveNBT ()
 
 getViewers ()
 
 spawnTo (Player $player)
 
 sendPotionEffects (Player $player)
 
 sendMetadata ($player)
 
 sendData ($player, array $data=null)
 
 despawnFrom (Player $player)
 
 attack ($damage, EntityDamageEvent $source)
 
 heal ($amount, EntityRegainHealthEvent $source)
 
 getHealth ()
 
 isAlive ()
 
 setHealth ($amount)
 
 setLastDamageCause (EntityDamageEvent $type)
 
 getLastDamageCause ()
 
 getMaxHealth ()
 
 setMaxHealth ($amount)
 
 canCollideWith (Entity $entity)
 
 entityBaseTick ($tickDiff=1)
 
 getDirectionVector ()
 
 getDirectionPlane ()
 
 onUpdate ($currentTick)
 
 scheduleUpdate ()
 
 isOnFire ()
 
 setOnFire ($seconds)
 
 getDirection ()
 
 extinguish ()
 
 canTriggerWalking ()
 
 resetFallDistance ()
 
 getBoundingBox ()
 
 fall ($fallDistance)
 
 handleLavaMovement ()
 
 getEyeHeight ()
 
 moveFlying ()
 
 onCollideWithPlayer (Human $entityPlayer)
 
 getPosition ()
 
 getLocation ()
 
 isInsideOfWater ()
 
 isInsideOfSolid ()
 
 fastMove ($dx, $dy, $dz)
 
 move ($dx, $dy, $dz)
 
 getBlocksAround ()
 
 setPositionAndRotation (Vector3 $pos, $yaw, $pitch)
 
 setRotation ($yaw, $pitch)
 
 setPosition (Vector3 $pos)
 
 getMotion ()
 
 setMotion (Vector3 $motion)
 
 isOnGround ()
 
 kill ()
 
 teleport (Vector3 $pos, $yaw=null, $pitch=null)
 
 getId ()
 
 respawnToAll ()
 
 spawnToAll ()
 
 despawnFromAll ()
 
 close ()
 
 setDataProperty ($id, $type, $value)
 
 getDataProperty ($id)
 
 getDataPropertyType ($id)
 
 setDataFlag ($propertyId, $id, $value=true, $type=self::DATA_TYPE_BYTE)
 
 getDataFlag ($propertyId, $id)
 
 setMetadata ($metadataKey, MetadataValue $metadataValue)
 
 getMetadata ($metadataKey)
 
 hasMetadata ($metadataKey)
 
 removeMetadata ($metadataKey, Plugin $plugin)
 
 __toString ()
 
- Public Member Functions inherited from Location
 __construct ($x=0, $y=0, $z=0, $yaw=0.0, $pitch=0.0, Level $level=null)
 
 getYaw ()
 
 getPitch ()
 
 __toString ()
 
- Public Member Functions inherited from Position
 __construct ($x=0, $y=0, $z=0, Level $level=null)
 
 getLevel ()
 
 setLevel (Level $level)
 
 isValid ()
 
 setStrong ()
 
 setWeak ()
 
 getSide ($side, $step=1)
 
 __toString ()
 
 setComponents ($x, $y, $z)
 
- Public Member Functions inherited from Vector3
 __construct ($x=0, $y=0, $z=0)
 
 getX ()
 
 getY ()
 
 getZ ()
 
 getFloorX ()
 
 getFloorY ()
 
 getFloorZ ()
 
 getRight ()
 
 getUp ()
 
 getForward ()
 
 getSouth ()
 
 getWest ()
 
 add ($x, $y=0, $z=0)
 
 subtract ($x=0, $y=0, $z=0)
 
 multiply ($number)
 
 divide ($number)
 
 ceil ()
 
 floor ()
 
 round ()
 
 abs ()
 
 getSide ($side, $step=1)
 
 distance (Vector3 $pos)
 
 distanceSquared (Vector3 $pos)
 
 maxPlainDistance ($x=0, $z=0)
 
 length ()
 
 lengthSquared ()
 
 normalize ()
 
 dot (Vector3 $v)
 
 cross (Vector3 $v)
 
 equals (Vector3 $v)
 
 getIntermediateWithXValue (Vector3 $v, $x)
 
 getIntermediateWithYValue (Vector3 $v, $y)
 
 getIntermediateWithZValue (Vector3 $v, $z)
 
 setComponents ($x, $y, $z)
 
 __toString ()
 

Protected Member Functions

 initEntity ()
 
- Protected Member Functions inherited from Entity
 recalculateEffectColor ()
 
 initEntity ()
 
 checkObstruction ($x, $y, $z)
 
 updateMovement ()
 
 updateFallState ($distanceThisTick, $onGround)
 
 switchLevel (Level $targetLevel)
 
 checkGroundState ($movX, $movY, $movZ, $dx, $dy, $dz)
 
 checkBlockCollision ()
 
 checkChunks ()
 

Protected Attributes

 $gravity = 0.08
 
 $drag = 0.02
 
 $attackTime = 0
 
 $invisible = false
 
- Protected Attributes inherited from Entity
 $hasSpawned = []
 
 $effects = []
 
 $id
 
 $dataFlags = 0
 
 $dataProperties
 
 $lastDamageCause = null
 
 $age = 0
 
 $ySize = 0
 
 $stepHeight = 0
 
 $isStatic = false
 
 $justCreated
 
 $fireProof
 
 $gravity
 
 $drag
 
 $server
 
 $timings
 
 $isPlayer = false
 

Additional Inherited Members

- Static Public Member Functions inherited from Entity
static createEntity ($type, FullChunk $chunk, Compound $nbt,...$args)
 
static registerEntity ($className, $force=false)
 
- Static Public Member Functions inherited from Location
static fromObject (Vector3 $pos, Level $level=null, $yaw=0.0, $pitch=0.0)
 
- Static Public Member Functions inherited from Position
static fromObject (Vector3 $pos, Level $level=null)
 
- Static Public Member Functions inherited from Vector3
static getOppositeSide ($side)
 
- Data Fields inherited from Entity
const NETWORK_ID = -1
 
const DATA_TYPE_BYTE = 0
 
const DATA_TYPE_SHORT = 1
 
const DATA_TYPE_INT = 2
 
const DATA_TYPE_FLOAT = 3
 
const DATA_TYPE_STRING = 4
 
const DATA_TYPE_SLOT = 5
 
const DATA_TYPE_POS = 6
 
const DATA_TYPE_ROTATION = 7
 
const DATA_TYPE_LONG = 8
 
const DATA_FLAGS = 0
 
const DATA_AIR = 1
 
const DATA_NAMETAG = 2
 
const DATA_SHOW_NAMETAG = 3
 
const DATA_SILENT = 4
 
const DATA_POTION_COLOR = 7
 
const DATA_POTION_AMBIENT = 8
 
const DATA_NO_AI = 15
 
const DATA_FLAG_ONFIRE = 0
 
const DATA_FLAG_SNEAKING = 1
 
const DATA_FLAG_RIDING = 2
 
const DATA_FLAG_SPRINTING = 3
 
const DATA_FLAG_ACTION = 4
 
const DATA_FLAG_INVISIBLE = 5
 
 $passenger = null
 
 $vehicle = null
 
 $chunk
 
 $lastX = null
 
 $lastY = null
 
 $lastZ = null
 
 $motionX
 
 $motionY
 
 $motionZ
 
 $temporalVector
 
 $lastMotionX
 
 $lastMotionY
 
 $lastMotionZ
 
 $lastYaw
 
 $lastPitch
 
 $boundingBox
 
 $onGround
 
 $inBlock = false
 
 $positionChanged
 
 $motionChanged
 
 $deadTicks = 0
 
 $height
 
 $eyeHeight = null
 
 $width
 
 $length
 
 $keepMovement = false
 
 $fallDistance = 0
 
 $ticksLived = 0
 
 $lastUpdate
 
 $maxFireTicks
 
 $fireTicks = 0
 
 $namedtag
 
 $canCollide = true
 
 $isCollided = false
 
 $isCollidedHorizontally = false
 
 $isCollidedVertically = false
 
 $noDamageTicks
 
 $closed = false
 
- Data Fields inherited from Location
 $yaw
 
 $pitch
 
- Data Fields inherited from Position
 $level = null
 
- Data Fields inherited from Vector3
const SIDE_DOWN = 0
 
const SIDE_UP = 1
 
const SIDE_NORTH = 2
 
const SIDE_SOUTH = 3
 
const SIDE_WEST = 4
 
const SIDE_EAST = 5
 
 $x
 
 $y
 
 $z
 
- Static Public Attributes inherited from Entity
static $entityCount = 1
 

Member Function Documentation

getDrops ( )
Returns
ItemItem[]
getLineOfSight (   $maxDistance,
  $maxLength = 0,
array  $transparent = [] 
)
Parameters
int$maxDistance
int$maxLength
array$transparent
Returns
Block[]
getTargetBlock (   $maxDistance,
array  $transparent = [] 
)
Parameters
int$maxDistance
array$transparent
Returns
Block

The documentation for this class was generated from the following file: