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| getName () |
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| spawnTo (Player $player) |
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| getDrops () |
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| setHealth ($amount) |
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| saveNBT () |
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| getName () |
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| hasLineOfSight (Entity $entity) |
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| heal ($amount, EntityRegainHealthEvent $source) |
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| attack ($damage, EntityDamageEvent $source) |
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| knockBack (Entity $attacker, $damage, $x, $z, $base=0.4) |
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| kill () |
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| entityBaseTick ($tickDiff=1) |
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| getDrops () |
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| getLineOfSight ($maxDistance, $maxLength=0, array $transparent=[]) |
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| getTargetBlock ($maxDistance, array $transparent=[]) |
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| __construct (FullChunk $chunk, Compound $nbt) |
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| getNameTag () |
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| isNameTagVisible () |
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| setNameTag ($name) |
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| setNameTagVisible ($value=true) |
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| isSneaking () |
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| setSneaking ($value=true) |
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| isSprinting () |
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| setSprinting ($value=true) |
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| getEffects () |
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| removeAllEffects () |
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| removeEffect ($effectId) |
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| getEffect ($effectId) |
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| hasEffect ($effectId) |
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| addEffect (Effect $effect) |
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| getSaveId () |
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| saveNBT () |
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| getViewers () |
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| spawnTo (Player $player) |
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| sendPotionEffects (Player $player) |
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| sendMetadata ($player) |
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| sendData ($player, array $data=null) |
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| despawnFrom (Player $player) |
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| attack ($damage, EntityDamageEvent $source) |
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| heal ($amount, EntityRegainHealthEvent $source) |
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| getHealth () |
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| isAlive () |
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| setHealth ($amount) |
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| setLastDamageCause (EntityDamageEvent $type) |
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| getLastDamageCause () |
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| getMaxHealth () |
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| setMaxHealth ($amount) |
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| canCollideWith (Entity $entity) |
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| entityBaseTick ($tickDiff=1) |
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| getDirectionVector () |
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| getDirectionPlane () |
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| onUpdate ($currentTick) |
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| scheduleUpdate () |
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| isOnFire () |
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| setOnFire ($seconds) |
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| getDirection () |
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| extinguish () |
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| canTriggerWalking () |
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| resetFallDistance () |
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| getBoundingBox () |
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| fall ($fallDistance) |
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| handleLavaMovement () |
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| getEyeHeight () |
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| moveFlying () |
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| onCollideWithPlayer (Human $entityPlayer) |
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| getPosition () |
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| getLocation () |
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| isInsideOfWater () |
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| isInsideOfSolid () |
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| fastMove ($dx, $dy, $dz) |
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| move ($dx, $dy, $dz) |
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| getBlocksAround () |
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| setPositionAndRotation (Vector3 $pos, $yaw, $pitch) |
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| setRotation ($yaw, $pitch) |
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| setPosition (Vector3 $pos) |
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| getMotion () |
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| setMotion (Vector3 $motion) |
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| isOnGround () |
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| kill () |
|
| teleport (Vector3 $pos, $yaw=null, $pitch=null) |
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| getId () |
|
| respawnToAll () |
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| spawnToAll () |
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| despawnFromAll () |
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| close () |
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| setDataProperty ($id, $type, $value) |
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| getDataProperty ($id) |
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| getDataPropertyType ($id) |
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| setDataFlag ($propertyId, $id, $value=true, $type=self::DATA_TYPE_BYTE) |
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| getDataFlag ($propertyId, $id) |
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| setMetadata ($metadataKey, MetadataValue $metadataValue) |
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| getMetadata ($metadataKey) |
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| hasMetadata ($metadataKey) |
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| removeMetadata ($metadataKey, Plugin $plugin) |
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| __toString () |
|
| __construct ($x=0, $y=0, $z=0, $yaw=0.0, $pitch=0.0, Level $level=null) |
|
| getYaw () |
|
| getPitch () |
|
| __toString () |
|
| __construct ($x=0, $y=0, $z=0, Level $level=null) |
|
| getLevel () |
|
| setLevel (Level $level) |
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| isValid () |
|
| setStrong () |
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| setWeak () |
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| getSide ($side, $step=1) |
|
| __toString () |
|
| setComponents ($x, $y, $z) |
|
| __construct ($x=0, $y=0, $z=0) |
|
| getX () |
|
| getY () |
|
| getZ () |
|
| getFloorX () |
|
| getFloorY () |
|
| getFloorZ () |
|
| getRight () |
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| getUp () |
|
| getForward () |
|
| getSouth () |
|
| getWest () |
|
| add ($x, $y=0, $z=0) |
|
| subtract ($x=0, $y=0, $z=0) |
|
| multiply ($number) |
|
| divide ($number) |
|
| ceil () |
|
| floor () |
|
| round () |
|
| abs () |
|
| getSide ($side, $step=1) |
|
| distance (Vector3 $pos) |
|
| distanceSquared (Vector3 $pos) |
|
| maxPlainDistance ($x=0, $z=0) |
|
| length () |
|
| lengthSquared () |
|
| normalize () |
|
| dot (Vector3 $v) |
|
| cross (Vector3 $v) |
|
| equals (Vector3 $v) |
|
| getIntermediateWithXValue (Vector3 $v, $x) |
|
| getIntermediateWithYValue (Vector3 $v, $y) |
|
| getIntermediateWithZValue (Vector3 $v, $z) |
|
| setComponents ($x, $y, $z) |
|
| __toString () |
|
static | createEntity ($type, FullChunk $chunk, Compound $nbt,...$args) |
|
static | registerEntity ($className, $force=false) |
|
static | fromObject (Vector3 $pos, Level $level=null, $yaw=0.0, $pitch=0.0) |
|
static | fromObject (Vector3 $pos, Level $level=null) |
|
static | getOppositeSide ($side) |
|
const | NETWORK_ID = 32 |
|
| $width = 0.6 |
|
| $length = 0.6 |
|
| $height = 1.8 |
|
const | NETWORK_ID = -1 |
|
const | DATA_TYPE_BYTE = 0 |
|
const | DATA_TYPE_SHORT = 1 |
|
const | DATA_TYPE_INT = 2 |
|
const | DATA_TYPE_FLOAT = 3 |
|
const | DATA_TYPE_STRING = 4 |
|
const | DATA_TYPE_SLOT = 5 |
|
const | DATA_TYPE_POS = 6 |
|
const | DATA_TYPE_ROTATION = 7 |
|
const | DATA_TYPE_LONG = 8 |
|
const | DATA_FLAGS = 0 |
|
const | DATA_AIR = 1 |
|
const | DATA_NAMETAG = 2 |
|
const | DATA_SHOW_NAMETAG = 3 |
|
const | DATA_SILENT = 4 |
|
const | DATA_POTION_COLOR = 7 |
|
const | DATA_POTION_AMBIENT = 8 |
|
const | DATA_NO_AI = 15 |
|
const | DATA_FLAG_ONFIRE = 0 |
|
const | DATA_FLAG_SNEAKING = 1 |
|
const | DATA_FLAG_RIDING = 2 |
|
const | DATA_FLAG_SPRINTING = 3 |
|
const | DATA_FLAG_ACTION = 4 |
|
const | DATA_FLAG_INVISIBLE = 5 |
|
| $passenger = null |
|
| $vehicle = null |
|
| $chunk |
|
| $lastX = null |
|
| $lastY = null |
|
| $lastZ = null |
|
| $motionX |
|
| $motionY |
|
| $motionZ |
|
| $temporalVector |
|
| $lastMotionX |
|
| $lastMotionY |
|
| $lastMotionZ |
|
| $lastYaw |
|
| $lastPitch |
|
| $boundingBox |
|
| $onGround |
|
| $inBlock = false |
|
| $positionChanged |
|
| $motionChanged |
|
| $deadTicks = 0 |
|
| $height |
|
| $eyeHeight = null |
|
| $width |
|
| $length |
|
| $keepMovement = false |
|
| $fallDistance = 0 |
|
| $ticksLived = 0 |
|
| $lastUpdate |
|
| $maxFireTicks |
|
| $fireTicks = 0 |
|
| $namedtag |
|
| $canCollide = true |
|
| $isCollided = false |
|
| $isCollidedHorizontally = false |
|
| $isCollidedVertically = false |
|
| $noDamageTicks |
|
| $closed = false |
|
| $yaw |
|
| $pitch |
|
| $level = null |
|
const | SIDE_DOWN = 0 |
|
const | SIDE_UP = 1 |
|
const | SIDE_NORTH = 2 |
|
const | SIDE_SOUTH = 3 |
|
const | SIDE_WEST = 4 |
|
const | SIDE_EAST = 5 |
|
| $x |
|
| $y |
|
| $z |
|
static | $entityCount = 1 |
|
| initEntity () |
|
| recalculateEffectColor () |
|
| initEntity () |
|
| checkObstruction ($x, $y, $z) |
|
| updateMovement () |
|
| updateFallState ($distanceThisTick, $onGround) |
|
| switchLevel (Level $targetLevel) |
|
| checkGroundState ($movX, $movY, $movZ, $dx, $dy, $dz) |
|
| checkBlockCollision () |
|
| checkChunks () |
|
| $gravity = 0.08 |
|
| $drag = 0.02 |
|
| $attackTime = 0 |
|
| $invisible = false |
|
| $hasSpawned = [] |
|
| $effects = [] |
|
| $id |
|
| $dataFlags = 0 |
|
| $dataProperties |
|
| $lastDamageCause = null |
|
| $age = 0 |
|
| $ySize = 0 |
|
| $stepHeight = 0 |
|
| $isStatic = false |
|
| $justCreated |
|
| $fireProof |
|
| $gravity |
|
| $drag |
|
| $server |
|
| $timings |
|
| $isPlayer = false |
|